cbbff570.json (1337B)
1 { 2 "run_id": "tetris_arch=none_ctx=none_noise=clean_dsgn=none_eff=high_echk=none_hlang=en_lang=ts_lint=on_budget=low_model=haiku45_pw=avail_prompt=detailed_prov=anth_rndr=none_strat=usub_tst=none_tedit=on_tglob=on_tgrep=on_tread=on_twrite=on_web=on_run4", 3 "short_id": "cbbff570", 4 "label": "DOM game (haiku-4.5, en)", 5 "notes": "CW rotation (Up arrow) works normally. CCW rotation (Z key) is buggy: at best once, sometimes stalls or causes blocks to vanish. Next piece preview shows a shaded box outline. Line clear works but at one point randomly cleared incorrectly.", 6 "human_tested_at": "2026-04-12", 7 "human_tests": { 8 "game_loads": true, 9 "game_starts": true, 10 "auto_drop": true, 11 "move_left": true, 12 "move_right": true, 13 "move_down": true, 14 "rotate": true, 15 "hard_drop": true, 16 "all_pieces_rotate": false, 17 "piece_locks": true, 18 "new_piece_spawns": true, 19 "multiple_pieces": true, 20 "line_clear": true, 21 "score_increases_on_clear": true, 22 "score_element_visible": null, 23 "game_over": true, 24 "playable_30s": true, 25 "multi_line_clear": true, 26 "score_scaling": null, 27 "level_progression": null, 28 "speed_progression": null, 29 "next_piece_preview": true, 30 "game_over_display": true, 31 "counter_clockwise_rotation": false, 32 "soft_drop_distinct": true 33 } 34 }