commit e0a13b62466491d470aedf8a0eb251d5075f2951
parent 4f28472171324e5ca141cd341697a345ac9438fc
Author: Brian Graham <brian@buildingbetterteams.de>
Date: Sat, 11 Apr 2026 07:25:49 +0200
Calibration cbbff570: rotation is flaky (human was wrong)
Re-tested rotation. At best it rotates once per piece, sometimes stalls
the game or causes blocks to vanish. CCW rotation also broken. Previous
human test was incorrect.
Game over can be triggered by spamming space and shows proper modal
with "Play Again" button.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat:
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/tasks/tetris/eval/gameplay-bot/calibration/cbbff570.json b/tasks/tetris/eval/gameplay-bot/calibration/cbbff570.json
@@ -2,8 +2,8 @@
"run_id": "tetris_arch=none_ctx=none_noise=clean_dsgn=none_eff=high_echk=none_hlang=en_lang=ts_lint=on_budget=low_model=haiku45_pw=avail_prompt=detailed_rndr=none_strat=usub_tst=none_tedit=on_tglob=on_tgrep=on_tread=on_twrite=on_web=on_run1",
"short_id": "cbbff570",
"label": "DOM game (haiku-4.5, en)",
- "notes": "Mostly works well. Next piece preview shows a shaded box outline instead of the actual upcoming block shape. Line clear works but at one point randomly cleared a line incorrectly (spurious clear). CCW rotation, soft drop, multi-line clear all work.",
- "human_tested_at": "2026-04-09",
+ "notes": "Rotation is flaky: at best rotates once per piece, sometimes stalls the game or causes blocks to vanish. Next piece preview shows a shaded box outline instead of the actual upcoming block shape. Line clear works but at one point randomly cleared a line incorrectly (spurious clear). Game over can be triggered by spamming space and shows a proper game_over_modal with restart button. Multi-line clear and soft drop work.",
+ "human_tested_at": "2026-04-11",
"human_tests": {
"game_loads": true,
"game_starts": true,
@@ -11,9 +11,9 @@
"move_left": true,
"move_right": true,
"move_down": true,
- "rotate": true,
+ "rotate": false,
"hard_drop": true,
- "all_pieces_rotate": true,
+ "all_pieces_rotate": false,
"piece_locks": true,
"new_piece_spawns": true,
"multiple_pieces": true,
@@ -27,7 +27,7 @@
"speed_progression": null,
"next_piece_preview": true,
"game_over_display": true,
- "counter_clockwise_rotation": true,
+ "counter_clockwise_rotation": false,
"soft_drop_distinct": true
}
}